Because additional weapon enhancements don't matter much after this point, I'll assume (probably incorrectly) that your weapon doesn't change from here on. The weapon must be appropriately sized for her, and it is treated as one … I support a limited subset of Pathfinder's rules content. That's a total -6 penalty to attacks. Until the end of her turn, that target’s reach is treated as if it were 5 feet shorter with respect to reaching the titan mauler, and this reduction increases by 5 feet for every five levels beyond 5th. If you use a weapon that's oversized but not a two-handed weapon for a creature one size larger then you (such as a human wielding a large bastard sword), you start from the normal -2 penalty and reduce it to -1 at 3rd level, then to 0 at 6th level. Your race matters fairly little. Proficiencies: No heavy armor, but you won't really want it slowing you down anyway. Between this and Rage, Barbarians routinely have higher attack bonuses than Fighters, even accounting for Weapon Focus. The difference between the vanilla Barbarian's Strength bonus and the Unchained Barbarian's flat attack/damage bonus amounts to roughly 1 damage per attack (maybe 2 depending on your original Strength score). At this level that's 22d6 damage from disintegrate, averaging just 77 damage at the cost of a 6th-level spell slot. Skills: Barbarians get 4+ skill points, which is odd because they're not smart enough to know how to read. You want it handy for use with Vital Strike to ensure that you hit every time. 58). Switch from your greatsword to a large bast sword. Protege of Tonald Loke. Also note that many colored items are also links to the Paizo SRD. Massive Weapons increments again, making us gradually more reliable with our attacks. It's the only level at which making a Full Attack is a meaningful option, and even though you qualify for Vital Strike you don't have it yet because you don't get a feat at this level. Emphasize Strength as much as possible, but keep your Dexterity and Constitution passable to keep yourself alive. At 5th level (right before you get what you really wanted out of the archetype), the titan mauler trades improved uncanny dodge for a rather useful ability, evade reach. Jalal’s Mane is a popular choice for headgear. | Fudge SRD If you haven't pick up Surprise Accuracy or Accurate Stance, I would get it now. The build really takes off at level 7 when we pick up Vital Strike. The one exception is the Titan Mauler Barbarian, which can use a greatsword one size larger than they are. At this level you might get enough gold to upgrade your sword to +1 Impact, but it's not likely so we'll ignore it until 9th level. You get DR at this level, but try not to need it. | FateCoreSRD The Aegis Avenger Titan is the base variant of the Avenger.With the extra cargo space and the Avenger's tried and true combat abilities, the Titan is a light cargo hauler that's more than capable of handling itself in a fight. At this level you can probably afford to upgrade your sword to +1 Impact. It's very easy. Pathfinder Roleplaying Game Ultimate Combat. 8th level is great for us numerically. Titan Mauler is a great idea that was destroyed by the way Jotungrip works. kcmorris’s A Guide to the Barbarian and Titan Mauler Barbarian (Blog) Bard. | Starjammer SRD Damage Reduction (Ex): Always welcome. This is where class dippers disembark. The -4 penalty for using such a big weapon still hurts, so use Surprise Accuracy or Accurate Stance to help offset the penalties. | 3.5e SRD Stephens, and Russ Taylor. From now on, I'll now list maximum damage in addition to average damage for our attack line. But if you're enlarged, your reach may be equal to theirs, in which case Evade Reach allows you to reach them while they can't reach you. Vital Strike functions best when you use the biggest weapon you can swing. The same feats and rage powers tend to benefit them both. Character Sheets A lot of your gold will be sunk into your weapon, which may make it difficult to keep your defensive stats high. At 3rd level, a titan fighter becomes more skilled at wielding weapons intended for creatures one size category larger than himself. The Titan Mauler's abilities are no different from a conventional Barbarian. At this level you're only removing a -1 penalty, but Power Attack increments at your next level, and you could easily pick up Reckless Rage at 5th level for even more damage with no additional penalty. 29.5). Using large one-handed weapons is now free, but with the exception of the large bastard sword there is basically no reason to do so. Evade Reach (Ex): It's a very good day when you have reach, but the giant/dragon/dinosaur you're fighting doesn't. So a player that was brand new to the Pathfinder system is now a veteran of 1.5 years, and while his single-classed vanilla Barbarian was a great starter character which has seen him through ten levels, he's done some research and feels that he's ready, as a player, to try an archetype and has settled on the Titan Mauler. Rage Powers: The following rage powers complement the titan mauler archetype: body bludgeon, greater ground breaker, ground breaker, knockback, mighty swing, powerful blow, smasher, and strength surge. | Here Be Monsters 21). Attack: Huge +1 Impact Greatsword +17 18d6+31 (Avg. Greater rage improves the numeric benefits of raging. | Swords and Wizardry SRD This ability replaces indomitable will. If you’re not Small or Medium, you can use a weapon built for a creature one size larger than you. Thus, Titan mauler can wield large Shotguns (or blunderbuss) with -2 size to hit, but he lowers this with Massive Weapons ability (assuming 6 levels Barb) to -0. At high levels when enemies are more consistently large, this becomes easier to use, but a +1 bonus really isn't going to matter much at the levels where you face the biggest foes. This ability replaces fast movement. Your choice of traits doesn't matter much for the build. Paying an NPC will cost 2,950gp, slightly more than a +1 weapon. Drop your bastard sword, and go buy a huge +1 greatsword (remember that you're large now; if you're not permanently enlarged get a large one so it will grow to huge when you drink a potion). 29.5). New Pages You're going to want to pile on constitution, too, because your AC is going to be a bit of a problem. A titan mauler gains a +1 bonus on attack rolls and a +1 dodge bonus to AC in melee with creatures larger than themselves. | d20PFSRD Conveniently, that's exactly what the Titan Mauler is built to do. It's fun to note that at this level wizards can cast Disintegrate, giving us what may be the best spells vs. weapons damage comparison. Power Attack increments at this level, but you're already doing so much damage that you might not notice the difference. 72, Max 94). Barbarian bread and butter is strength and getting 1.5x damage modifier for 2handing a weapon. | GumshoeSRD Jotungrip (Ex) At 2nd level, a titan mauler may choose to wield a two-handed melee weapon in one hand with a … Without the need for extra rage rounds, you have more flexibility to look for favored class bonuses that provide other benefits. Either way, from this point on we'll assume that you are enlarged. At 5th level, as a swift action, a titan mauler may choose one creature within her line of sight. Start saving gold to get Impact added to your sword as soon as possible. Attack: Huge +1 Impact Greatsword +18 18d6+31 (Avg. Treantmonk’s Guide to Bards: Pathfinder Core Rules (Core only) All the World’s a Stage, and You the Stage Director: A Guide to the Pathfinder Bard (Core, APG, ARG, UC, UM) … The sooner you get it, the better. Attack: Huge Bastard Sword +10/+5 3d8+16 (Avg. That's normally a poor trade because the attack penalties are high and the extra damage is small, but the Titan Mauler improves the trade-off gradually, but the penalties don't fully disappear until 18th level, and in that time a normal Barbarian has been much more effective in most cases. Downloads That is the entire archetype and piazo admitted it was a screw up. | 5th Edition SRD Human is usually great for the bonus feat, but we can't get most of the feats we care about until BAB +6, so the feat is much less useful. Other barbarian archetypes, such as the mounted fury, are best looked at on their own, as they tend to shift the barbarian’s combat focus significantly. | d20HeroSRD I recommend getting Surprise Accuracy or Accurate Stance depending on whether you wen vanilla or unchained, but at this level the bonus is only +1 so feel free to delay until your next Rage Power slot. You gain access to this larger weapon, of any weapon type otherwise available at character creation. Attack: Huge +1 Impact Greatsword +13 12d6+22 (Avg. Acrobatics may seem like an odd choices, but it's a good way to avoid attacks of opportunity, and it includes the ability to Jump now, which may become important for you. Primal Path: Path of the Titan Mauler by - Created with GM Binder. There were a number of sub-patterns of the Warlord, such as the Lucius and Anvilus, but it was the Mars Pattern that was considered the most ancient and superior, and of all of the Battle Titan types by far the most numerous and iconic.This is not without reason, for each Mars Warlord is a gargantuan … I would wait to switch to a large greatsword for now because the attack penalty is significant. Because Vital Strike allows you to so easily kill enemies in a single blow (especially with Furious Finish), powers which only function once per rage become extremely viable. Compare the attack lines between this level and the previous two levels. In general, though, you can build a titan mauler the same way you would a normal barbarian. From here we're out of important feats. Base Attack Bonus: Fast progression, same as any primarily combat character. I'll disregard rage and magic items (except for your weapon) in this information, so remember that this is a base line and your actual attack and damage may be considerably better. Grab a greatsword, rage, and use Power Attack. Attack: Huge +1 Greatsword +12 8d6+22 (Avg. Titan Mauler lets you one hand a 2handed weapon at a penalty. Coupled with Impact and Enlarge person, a human could use a greatsword that is effectively Gargantuan, dealing an impressive 6d6 base damage. Honestly you might be able to hang out at level 15 forever and not have any issues. And you should really plan to use Enlarge Person. Strapping a bandoleer with enlarge potions and an impact enchant on the weapon. I like the LoM, and I'd expect it's a bit more interesting to play than a traditional summon necro. Before then, it's a fairly normal Barbarian build. Big Game Hunter (Ex): Situational, especially if you plan to use Enlarge Person. Our favored class bonus doesn't matter much. While her enemies’ size makes the creatures strong, the titan mauler is even stronger, taking up weapons from her fallen foes that no lesser warrior can lift, and using them when she beseeches the spirits to grant her increased size and greater ferocity against her titanic foes. ... You could use it to build a duel wielder, but the penalties and feat requirements would make it problematic for a pure Barbarian. If you have a wizard handy, they can use a wand on you, or you can use Permanency and be permanently large for a measly 2,500 gp, which any decent Barbarian should be doing anyway unless they spend a lot of time in cramped dungeons. Depending on whether you went Unchained or vanilla, different rage powers will be appealing. However, the penalty is reduced by 1 at 3rd level and at every 3rd level until the penalty reaches 0 at 18th level. However, the attack roll penalty for using weapons too large for her size is reduced by 1, and this reduction increases by 1 for every three levels beyond 3rd (to a minimum of 0). This build is easy. 94, Max 139). Special thanks to @Izzy and @SgtBriar for helping with much of the process, also to @SwordMeow for the awesome Mighty Build feature, and to Paizo for the inspirational Titan Mauler that I've attempted to alter for 5e. Titanic Rage would have been great 10 levels ago when we spent a pile of our meager pile of gold to become permanently enlarged. You end your rage and get automatic maximum damage. This does not allow you to wield oversized weapons (such as a Large Bastard Sword) any better. "A titan mauler may choose to wield any weapon as though it were a one-handed weapon of the size category in which it must be wielded two-handed, taking a –2 penalty on attack rolls while doing so. Film Connoisseur, Video Game Critical Analyst, Certified Fresh on Rotten Tomatoes TM, Video Essay Analyticalyst and Co-Founder of the Intellecutal Gaming Community. Attack: Large Bastard Sword +6 2d8+9 (Avg. Massive Weapons increments again, giving us back another point of attack bonus. Truly a thing of beauty. At 3rd level, a titan mauler becomes skilled in the use of massive weapons looted from her titanic foes. Totem Barbarian technically counts, but you get that for free. Unless you're built to make a lot of attacks of opportunity (which this archetype doesn't help with), this won't be very important. This ability replaces fast movement. With Furious Focus, from now on Power Attack is free. Devastating Strike adds two damage per additional damage die added by Vital Strike up to a cap of 6. Using Titan Fighter to get a Large Two hander weapon instead of a Titan Mauler. This level is a weird middle ground for the Titan Mauler. 1: Races of Nature Unleashed (PF1), Aegis of Empires 5: Race for Shataakh-Uulm (Pathfinder RPG), Aegis of Empires 4: Legend of the Burning Star (PF1). Big Game Hunter (Ex): A titan mauler gains a +1 bonus on attack rolls and a +1 dodge bonus to AC in melee with creatures larger than themselves. The second ability score increase raises your Strength to 20 (22 while enlarged), and Power Attack increments, so we get an extra +1 to attacks and a bunch of additional damage. I don't know how I got this sword through that door. Attack: Huge +1 Impact Greatsword +19 24d6+31 (Avg. You'll net -1 to attacks for +2 damage. Beyond this point the build is totally open. On the other hand I think saw a Ork Gorkanaut which is kinda like a mini-titan :P But it doesn't seem like there would be real big ass titans in the game so far. 85, Max 130). | Design Finder 2018 At this level it may be affordable to be permanently enlarged. Your choice of rage power doesn't matter much, and you'll get two more by the time you pick up Vital Strike, so you've got room to play. At 14th level, a titan mauler may choose to gain the benefits of enlarge person when she enters a rage. Reckless Rage is free damage, but feel free to replace the feat with something else. Slow speed should be avoided most of the time since the Titan Mauler doesn't get Fast Movement, but that still doesn't makes dwarf a bad choice. Hit Points: The biggest and the best available. Due to the way weapon damage scales with size, this adds 2d6 to your weapon's base damage, making this a significant boost in your damage output. Legio Astorum - Warlord Titan Build - WIP #13 - Secondary and Tertiary Weapons ... Whilst the main 'Secondary' weapons were drying, I assembled the Mauler Boltcannons and TL Lascannons - yes the Titan has the armament of a Landraider as secondary weapons ;) These could then be left separate from the titan for ease of painting later. There are no other compatible archetypes, and you don't need them. Evade Reach is really helpful if you're not enlarged because you can more easily get inside your target's reach without drawing an attack of opportunity. The Warbringer Nemesis-class Titan is a Battle Titan that stands between the Reaver and Warlord-class Titans in size and power. Massive Weapons increments again at this level. Attack: Huge +1 Greatsword +8 8d6+17 (Avg. It is used by the various Titan Legions of the Collegia Titanica and the Chaos Titans of the Dark Mechanicus.. Like a god of destruction, the Warbringer Nemesis rains explosive death on its foes. Another great level for our numbers. The Titan Mauler can rage for a single round, obliterate the biggest enemy in the room, then spend the rest of the encounter lazily eliminating whatever is left while fatigued with little issue. Recent Changes Things mostly just melted against my tornadoes. Attack: Huge +1 Impact Greatsword +14 18d6+22 (Avg. | 13th Age SRD In this case, either option works. Pick up whatever works for your party. Jotungrip (Ex): At 2nd level, a titan mauler may choose to wield a two-handed melee weapon in one hand with a –2 penalty on attack rolls while doing so. The Titan Mauler's best weapons are the ones with the biggest damage dice, which leaves us few competetive options. Massive Weapons is where we get to feel like a Titan Mauler for the first time. Of course, you're going to charging into melee where this will only matter for the first round or two. Those benefits are excellent, but I'll continue to ignore their specific because they are different for the vanilla Barbarian and the Unchained Barbarian, and I don't want you to think either one is significantly better here. Pathfinder Titan Mauler Massive Weapons. Surprise Accuracy or Accurate Stance provide a scaling bonus to your … Titan Mauler - The essential problem with the Titan Mauler is that, the way it was written, it doesn't work. Crystal Titan: Ground targeted pet summon that has to grow to full strength before pummeling enemies. Another open rage power. It's the best weapon out there, especially since you can use it two handed or one handed as needed. Legio Astorum - Forge World Warlord Titan Build #23 - Torso Armour Plates Hello Titanseers, more progress on the Warlord Dominus Victoria, another step forward, the main bulk of the Torso is now armoured and protected, only the main six Shoulder Plates to do. In the stream I saw in the imperial tech tree that you can build a baneblade, but I didn't saw a titan. At this level you should have enough gold that you can afford to chug potions of Enlarge Person whenever you get thirsty. That's a lot of penalty and you don't get a lot of extra damage, so don't try to use this unless you're high level or using Vital strike. Your choice of traits doesn't matter much for the core of the build, so pick up traits which complement secondary concerns. But just to be super explicit: with Impact your average damage is higher than your maximum damage without Impact. The weapon must be appropriately sized for her, and it is treated as one-handed when determining the effect of Power Attack, Strength bonus to damage, and the like. A titan mauler gains a +1 bonus on attack rolls and a +1 dodge bonus to AC in melee with creatures larger than themselves. The penalty to hit from size should be fine either way since hits touch AC. The penalty on attack rolls for using such weapons is reduced by 1, including when using over-sized two-handed weapons. While using titanic Rage, she must spend 2 rounds of rage per round, and she becomes exhausted rather than fatigued when the rage ends. Jotungrip (Ex) At 2nd level, a titan mauler may choose to wield a two-handed melee weapon in one hand with a … Legal Information/Open Game License, Fan Labs This ability replaces improved uncanny dodge. Traveller SRD At 7th level and every 4 levels thereafter, this penalty is reduced by another 1 (minimum 0). Every round should start with rage, and end with Furious Finish and a dead enemy. Attack: Large Bastard Sword +7 2d8+12 (Avg. Shop the Open Gaming Store! The Avenger Titan's loadout is nearly identical to the Stalker, with only the wingtip Suckerpunch cannons being replaced. Saves: You get good Fortitude saves, so you will need to put some points into Dexterity and Wisdom to make sure your other saves don't make you too vulnerable. Attack: Huge Bastard Sword +8 3d8+16 (Avg. The Titan Mauler can rage for a single round, obliterate the biggest enemy in the room, then spend the rest of the encounter lazily eliminating whatever is left while fatigued with little issue. You can do more than that every round without raging. change value of experience to 3,600,000 xp for characters of interest 5. If permanent size will be a problem, spend that money on a pile of Enlarge Person potions. *Waves* Oct 18, 2016 12:17:31 GMT -5 peebo1 : Thanks for the link/preview/show CJ Oct 18, 2016 12:20:19 GMT -5 Rage Powers (Ex): Rage powers don't play a crucial role in the build, but they can provide helpful bonuses to make you more reliable. A true leviathan of the battlefield, the Warlord-class Titan was the mainstay of the Legio Titanica during the Great Crusade era. MODELER: Asrul Hazimin MODEL TITLE: Project Grimoire Mk-III "Mauler" MODIFICATION TYPE: kit bash, scratch built parts, custom details, custom paint job, weathering, custom decals, LED installation KITS USED: HG 1/144 Grimoire, HG 1/144 Man Rodi, MG 1/100 Strike Gundam 58, Max 70), Attack: Huge +1 Impact Greatsword +12 12d6+22 (Avg. Rage (Ex): Most barbarians see the number of rage rounds as a problematic limitation. After three levels which added big piles of damage and attack bonus, 10th level is pretty boring. Furious Finish is a bit of a gamble, but it's an easy gamble with a huge payoff. Massive Weapons (Ex): The wording on this ability is awful, so I'll clarify: You can use a two-handed weapon for a creature one size larger than you (such as a human wielding a large greatsword), but at an additional -4 penalty on top of the -2 for using a weapon one size category off. Mauler comes into its own long as possible, but feel free to replace the feat with else. Level it may be affordable to be super explicit: with Impact your average damage for attack. Mauler comes into its own Barbarian ( Blog ) Bard Paizo SRD you 'd need 12 Barb. And when finished, mark the source as ready for review smart to... Try not to need it Crusher with 4 or 5 set’s pieces Crusher with 4 or 5 set’s pieces,. 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